Screenshots


A system diagram explaining how memworld works


Picture of memworld when we first received the project


An image showcasing some of the basic lighting we have implemented


An image showcasing a voxel world imported into memworld


Semester 2 Pictures

A picture showing how our rendering algorithm works


A picture of what pixel density does to the application


Ray Based lighting that was implemented for semester 2 of the project


Hub world


World 1


World 2


World 3


World 4