Screenshots
A system diagram explaining how memworld works
Picture of memworld when we first received the project

An image showcasing some of the basic lighting we have implemented

An image showcasing a voxel world imported into memworld
Semester 2 Pictures
A picture showing how our rendering algorithm works

A picture of what pixel density does to the application

Ray Based lighting that was implemented for semester 2 of the project

Hub world

World 1

World 2

World 3

World 4
